Hello!
I am new to Corona and the Lua language and i am following a guide to make the game “breakout”.
I bought an e-book from amazon, but the guide doesnt seem to work properly.
Here is the code:
local physics = require “physics”
physics.start()
physics.setGravity(0, 0)
system.setAccelerometerInterval( 100 )
local menuScreenGroup – displpay.newGroup()
local mmScreen
local playBtn
local background
local paddle
local brick
local ball
local scoreText
local scoreNum
local levelText
local levelNum
local alertDisplayGroup – display.newGroup()
local alertBox
local conditionDisplay
local messageText
local _W = display.contentWidth/2
local _H = display.contentHeight/2
local bricks = display.newGroup()
local brickWidth = 35
local brickHeight
local row
local column
local score = 0
local scoreIncrease = 100
local currentLevel
local vx = 3
local vy = -3
local gameEvent = “”
local isSimulator = “simulator” == system.getInfo(“environment”)
function main()
mainMenu()
end
function mainMenu()
menuScreenGroup = display.newGroup()
mmScreen = display.newImage(“mmScreen.png”, 0, 0, true)
mmScreen.x = _W
mmScreen.y = _H
playBtn = display.newImage(“playbtn.png”)
playBtn.setReferencePoint(display.CenterReferencePoint)
playBtn.x = _W; playBtn.y = _H + 50
menuScreenGroup:insert(mmScreen)
menuScreenGroup:insert(playBtn)
playBtn:addEventListener(“tap”, loadGame)
end
function loadGame(event)
if event.target.name == “playbutton” then
transition.to(menuScreenGroup,{time= 0, alpha=0, onComplete = addGameScreen})
playBtn:removeEventListener(“tap”, loadGame)
end
end
main()