Thank you phoenixongogo!
this is cool. kind of a map game after ingress. will do try it!
Well, I think of my game as unique and different from ingress, as ingress uses the maps “only” as background with some overlayer to place things on it.
I transform the raw street data into the map, into the levels, meaning that you are bound to the streets as they really are, as well as the AIVs (the enemies).
I am planing to also include street rules, like oneway streets and to check for bridges and tunnels.
anyway, thank you for your comment!
I would be very happy, if you could tell me what you think about it after trying
well, to my opinion transforming the raw data into level layout is not so bad, but I think it would feel more fun if the data was more realistic. Like, the AIV should represent real traffic at the moment happening to the map. That is why using google map API would create a lot opportunity, because they have a lot of data to be implement of. I really like game like Ingress because they implement real-time data into the game, which makes it more interesting to play.
But that is just my opinion. so far the game is awesome, and i think adding street rules will make it better. keep up the good job!
yeah, realtime-realworld data would be awesome! I thought about the weather once, like when its raining or cold the streets get slippery
The problem with the google maps api is, that they do not give you the raw data, just the map tiles.
unfortunatly, because traffic would be a real great addition!
I thought about a multiplayer mode, where you could play with or against others in the same map, if they are close enough.
But I skiped that part until now. There are other things that I want to solve before starting such ambitious things
Thank you again for your thoughts, I am happy that you like the game! I will post here when the next update is out. (most probably without the street rules, but with some bugfixes
cheers, felix
This game looks really great. You can tell that a ton of work went into making this.
I hope it is making you some money
Best of luck with it!
Thank you Gremlin Interactive!
Yeah this game WAS a ton of work Especially because it is my first experience with game dev at all …
But thanks to corona and its community I could figure out how to solve each and every problem that occured (or at least find away around it
Regarding the money… well, lets keep hoping I think I have to invest a little bit into marketing, but I want to fix some things before and include maybe some more features…
By the way, there is a new update in the playstore!!
Fixed a problem in the german version (you could not upgrade your skills),
Included the missing letter ç into the portuguese version.
Fixed a major bug on tablets that misplaced the points relative to the map after following the “next” button at the end of a mission.
And the best: Included new sounds! now its all made by “myMouth”
Check it out!
https://play.google.com/store/apps/details?id=de.web.butzbach.felix.bucketman
New update!!
Now it is possible to upload your current position and share it with your friends. Every uploaded map has its own leaderboard and it is thus possible to figure out who is the best in your neighborhood!
I could also increase the performance und switched from 30 to 60 fps, what made the hole game super fluid.
Some bugs were fixed and some new features were included and now the game is mostly like I wanted it to be. This means that I will move on and make the iOS version, what theoretically should be just one click with corona
Anyway, I would be very happy about some feedback, specially if the map up and download works.
Upload a map and share it with #beatMyMap or #BucketManGame on twitter and defeat the crown of your hood
https://play.google.com/store/apps/details?id=de.web.butzbach.felix.bucketman
Cheers,
Felix (Twitter: @bucketmangame)
New Update!
https://play.google.com/store/apps/details?id=de.web.butzbach.felix.bucketman
I included 7! new sidemissions and all of the sidemissions are now connected to gpgc achievements.
I fixed furthermore some login problems and made the online maps selection menu better (you can now choose from the 10 closest, newest or most pointed maps)
There is also a map of uploaded maps included now. Have a look:
http://bucketman-game.com/map.html
And I finally left the open beta state of development!
Lets see if this will change anything
At this point: Thank you corona community!I got lots of nice input here and all my questions were answered!
Cheers,
Felix (Twitter: @bucketmangame)
New update!!
Now it is possible to upload your current position and share it with your friends. Every uploaded map has its own leaderboard and it is thus possible to figure out who is the best in your neighborhood!
I could also increase the performance und switched from 30 to 60 fps, what made the hole game super fluid.
Some bugs were fixed and some new features were included and now the game is mostly like I wanted it to be. This means that I will move on and make the iOS version, what theoretically should be just one click with corona
Anyway, I would be very happy about some feedback, specially if the map up and download works.
Upload a map and share it with #beatMyMap or #BucketManGame on twitter and defeat the crown of your hood
https://play.google.com/store/apps/details?id=de.web.butzbach.felix.bucketman
Cheers,
Felix (Twitter: @bucketmangame)
New Update!
https://play.google.com/store/apps/details?id=de.web.butzbach.felix.bucketman
I included 7! new sidemissions and all of the sidemissions are now connected to gpgc achievements.
I fixed furthermore some login problems and made the online maps selection menu better (you can now choose from the 10 closest, newest or most pointed maps)
There is also a map of uploaded maps included now. Have a look:
http://bucketman-game.com/map.html
And I finally left the open beta state of development!
Lets see if this will change anything
At this point: Thank you corona community!I got lots of nice input here and all my questions were answered!
Cheers,
Felix (Twitter: @bucketmangame)