After playing with it some more, I believe that the applyForce() seems to work like applyLinearImpulse() with a different force/impulse scale.
What I expect is that applyForce() exerts a constant force over time on an object, very much like gravity.
What I observe is that there is no force on the object after the jolt it gets in the beginning.
I’d appreciate a confirmation of my finding or an alternative explanation.
Thanks, Frank.
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