Bug in Gradients with Circles

Hi,
I have this code

local circle = display.newCircle(160,240,50)  
local gradient = graphics.newGradient({255,255,0},{255,0,0},"down")  
circle:setFillColor(gradient)  

and this is what I get

cheers,

?:slight_smile: [import]uid: 3826 topic_id: 15884 reply_id: 315884[/import]

Yes, this is a known limitation. Gradients are only supported on quads. Though I am a little surprised by the black areas and dotted ring. Probably means the OpenGL data is not being submitted in a consistent manner.

[import]uid: 7563 topic_id: 15884 reply_id: 58944[/import]