Hi,
I have create a game. I propose it in a few version. One work on every device and the other one don’t work on many device (low performance).
The only difference is:
excludeFiles = { all ={"\*@1x.png","\*@1x.jpg","\*@1x.jpeg","\*@2x.png","\*@2x.jpg","\*@2x.jpeg","Thumbs.db","\*@5x.png","\*@5x.jpg"},-- version lte --all ={"\*@1x.png","\*@1x.jpg","\*@1x.jpeg","\*@4x.png","\*@4x.jpg","\*@4x.jpeg","Thumbs.db","\*@5x.png","\*@5x.jpg"},-- version mde },
The two apk is enable on google drive, the lte work on every device and mde don’t work the game freeze with no error at the launch image.
I have in the config file:
content = { width = 320, height = 480, scale = "letterBox", fps = 30, imageSuffix = { ["@2x"]=2, ["@4x"]=1, ["@1x"]=3 } },
Some one have a solution?
Thank you in advance
Rémi
I have found the solution!
Delete all image with the suffix you don’t want(exludesFiles).
I get only one image (with suffix) for one image.
Delete the suffixe!
To do that automatly you can creat a batch.
For Corona SDK
I think the problem is from the suffix choose. In config.lua. If the image with this suffix not found take another one.
If during build an image exist only with one suffix image remove the suffix in the name of the image.
Rémi