[BUG] Unable to relaunch project in Windows simulator when plugin.openssl is used.

Hi,

I have a medium project with more than 50 lua files. After I added plugin.openssl to build.settings, I cannot relaunch the project. Each time I hit ctrl-R the simulator only turns to black screen. If I hit ctrl-W to close the project and then reopen it, the simulator crashes. Therefore I’m forced to close the simulator completely and launch it again to see my modification. Sometimes the simulator also crashes when I’m closing it.

If I remove the plugin in build.settings, the problem disappears. If I create a small project and just include openssl plugin, this problem doesn’t happen either. It seems that it only happens to projects with many lua files and openssl plugin. Furthermore, It only happens to Windows simulator.

The SDK version is 2013.1202, which is the most recent public release. When downloading the plugin, it shows that the plugin version 2013.1143 is used.

Here is my build.settings:

settings = { orientation = { default = "portrait", supported = { "portrait" } }, iphone = { plist = { UIStatusBarHidden = false, UIPrerenderedIcon = true, UIApplicationExitsOnSuspend = false, CFBundleIconFiles = {"Icon.png", "Icon@2x.png", "Icon-72.png", "Icon-72@2x.png"}, }, components = {}, }, androidPermissions = { "android.permission.INTERNET", "android.permission.READ\_PHONE\_STATE", "android.permission.ACCESS\_NETWORK\_STATE", "android.permission.WRITE\_EXTERNAL\_STORAGE", "com.android.vending.BILLING", }, plugins = { ["plugin.openssl"] = { publisherId = "com.coronalabs", }, }, }

Any suggestions?

I am also facing a similar issue, where I notice the simulator  ‘hangs’/crashes when I have the plugin.openSSL

It seems to be trying to download something at the background, as I notice a pop-up window showing a progress bar appears everytime I re-load the simulator (control + R). My simulator is on 2013.1202

I don’t see this problem on the MAC simulator.

This has been happening since they put it in, about all I can tell you is shut down corona and reopen it every time it does that as refresh just causing the same result over and over which is black screen + always trying to download.

All of the “plugins” try and download or re-download all the time or randomly, it is a real pain in the arse and that is even on the latest builds.

I have gone down to just the zip plugin and I am about ready to toss that as well, the concept of the plugins is awesome but the implementation is really bad…

Check the version/download etc. what ever you need to the first time i open the project but not for every refresh.

Can someone create a sample project to reproduce the issue? Maybe creating 50+ test lua files. I did a quick test here with Windows and can’t reproduce the issue. If you can get a failing test case, please zip it up and send in a bug report.

Thanks,

Tom

Tom,

I will create something later today, you don’t need 50+ lua files etc. you only need one :slight_smile:

Chris

I am also facing a similar issue, where I notice the simulator  ‘hangs’/crashes when I have the plugin.openSSL

It seems to be trying to download something at the background, as I notice a pop-up window showing a progress bar appears everytime I re-load the simulator (control + R). My simulator is on 2013.1202

I don’t see this problem on the MAC simulator.

This has been happening since they put it in, about all I can tell you is shut down corona and reopen it every time it does that as refresh just causing the same result over and over which is black screen + always trying to download.

All of the “plugins” try and download or re-download all the time or randomly, it is a real pain in the arse and that is even on the latest builds.

I have gone down to just the zip plugin and I am about ready to toss that as well, the concept of the plugins is awesome but the implementation is really bad…

Check the version/download etc. what ever you need to the first time i open the project but not for every refresh.

Can someone create a sample project to reproduce the issue? Maybe creating 50+ test lua files. I did a quick test here with Windows and can’t reproduce the issue. If you can get a failing test case, please zip it up and send in a bug report.

Thanks,

Tom

Tom,

I will create something later today, you don’t need 50+ lua files etc. you only need one :slight_smile:

Chris

We are experiencing the same issue in a project when using the open_ssl plugin. Is there a resolution yet?

I’m having the same issue. I also noticed that if I save a file and the simulator is running the simulator just crashes. I have the “Relaunch Simulator when project is modified” set to Always. I’m running windows 7 build 2013.1251. Is there a bug reported for this already or should I create one?

@dmglakewood, please submit a bug report.  Even if we have one, it helps to have more information in tracking it down.

We are experiencing the same issue in a project when using the open_ssl plugin. Is there a resolution yet?

I’m having the same issue. I also noticed that if I save a file and the simulator is running the simulator just crashes. I have the “Relaunch Simulator when project is modified” set to Always. I’m running windows 7 build 2013.1251. Is there a bug reported for this already or should I create one?

@dmglakewood, please submit a bug report.  Even if we have one, it helps to have more information in tracking it down.