Hi sendSpriteTo appears to be buggy in 0v918b in that it is not sending sprites to the correct location when called, this used to work in 0v872.
the failing call:
mte.sendSpriteTo({sprite=sprite,levelPosX =startx ,levelPosY=starty})
I have managed to work around this by using moveSpriteTo instead? see:
mte.moveSpriteTo({sprite=sprite,levelPosX =startx ,levelPosY=starty})
I assume that move sprite to is doing something prior to calling sendSpriteTo (due to time == nil or < 1)?
could this be due to:
toggle1 var being present in moveSpriteTo call to sendSpriteTo?
moveSpriteTo using sendSpriteTo vs sendSpriteToExt in external api?
Best,
S