My app has an option to turn on/off sound FX. When the app is started, it always pauses the background music (i.e., user was listening to his music/podcast when he launches my app), even when sound FX is off and no audio.play() is called.
Is there a way to disable that behaviour? I tried using audio.MixMode but the api does not seem to be supported/documented.
Another bug I found is when the fullscreen admob ad is shown, it always resume whatever the music/podcast was before the app was launched. None of my audio code was called to trigger that. Is that a bug from adMob?
Thanks for your time.