Bugs related to background audio from iTunes/Podcast

My app has an option to turn on/off sound FX. When the app is started, it always pauses the background music (i.e., user was listening to his music/podcast when he launches my app), even when sound FX is off and no audio.play() is called. 

Is there a way to disable that behaviour? I tried using audio.MixMode but the api does not seem to be supported/documented.

Another bug I found is when the fullscreen admob ad is shown, it always resume whatever the music/podcast was before the app was launched. None of my audio code was called to trigger that. Is that a bug from adMob?

Thanks for your time.

For the AdMob, probably. 

For the mix modes being undocumented, well they are.  They are unsupported but unfortunately they leaked to the forums and people have been using them.  If community members want to help you with this, they may, but it’s not something we intend to document, enhance, fix or support.

Rob

For the AdMob, probably. 

For the mix modes being undocumented, well they are.  They are unsupported but unfortunately they leaked to the forums and people have been using them.  If community members want to help you with this, they may, but it’s not something we intend to document, enhance, fix or support.

Rob