Build 640 and 641: blank screen on Snow Leopard

Hi Corona Team,

I just downloaded both build 640 and 641. The simulator displays only a blank black screen regardless of what apps I open. Even the Corona menu for opening a project doesn’t show. However, when I click around the black screen, the typical functions get triggered (E.g: When I click the area where the “Open a project” corona button is, the window to open a project opens up. Any idea how I can resolve this problem?

I’m running Snow Leopard 10.6.7

[import]uid: 86395 topic_id: 16602 reply_id: 316602[/import]

639 introduced significant changes to the OpenGL renderer on Mac. A build or two before that introduced the new welcome window which tested the bounds of Corona much further than before. Would you please identify exactly which build your problem appeared?

Also, please include your system information (CPU, video card, amount of RAM, etc, i.e. basically the stuff from System Profiler). Please also check the console output for any error messages we might be printing. (Our video card requirements had to increase in order to get native display objects on Mac. Also be aware that we require a display to be connected to the Mac for now.)

You might also try updating to the latest version of OS X (10.6.8 or 10.7.2).
And please submit all this info to a bug report so we don’t lose track of it. Post the bug number here.

[import]uid: 7563 topic_id: 16602 reply_id: 62040[/import]

Hi. Just want to tell that I’m also running Snow Leopard 10.6.7
and tested build 640 without seeing any of the problems mentioned above.

And by the way it’s so nice with native textfields and video playback in the simulator.
Saves me a lot of time… thumps up!
[import]uid: 13632 topic_id: 16602 reply_id: 62041[/import]

Thanks for the info ojnab. This at least tells us the problem is not universal.
[import]uid: 7563 topic_id: 16602 reply_id: 62141[/import]

I am getting this problem from build 639 onwards.

Here is my machine info:

Model Name: MacBook
Model Identifier: MacBook4,1
Processor Name: Intel Core 2 Duo
Processor Speed: 2.4 GHz
Number of Processors: 1
Total Number of Cores: 2
L2 Cache: 3 MB
Memory: 4 GB
Bus Speed: 800 MHz
Boot ROM Version: MB41.00C1.B00

Here is a console output:

10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine CodeResources': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine ALmixer’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Headers': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Resources’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Current': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Box2D’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Headers': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Resources’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Current': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Growl’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Headers': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Resources’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Current': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Headers’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Resources': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine SDL’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Current': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Headers’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Resources': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine SDL_sound’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Headers': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Ogg’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Resources': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Current’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Headers': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Resources’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Current': 93 10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine Vorbis’: 93
10/23/11 4:01:30.000 AM kernel: CoreServicesUIAg[445] Unable to clear quarantine `Current’: 93
10/23/11 4:01:31.105 AM Corona Simulator: Warning: GL_ARB_framebuffer_object is not supported, but GL_EXT_framebuffer_object is. Core Animation CAOpenGLLayer may or may not work. Please report results.
10/23/11 4:01:31.106 AM Corona Simulator: GL_VERSION: 2.1 APPLE-7.0.52
10/23/11 4:01:31.106 AM Corona Simulator: GL_RENDERER: Intel GMA X3100 OpenGL Engine
10/23/11 4:01:31.107 AM Corona Simulator: GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_instanced_arrays GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_transform_feedback GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
10/23/11 4:01:31.257 AM [0x0-0x48048].com.anscamobile.Corona_Simulator: Copyright © 2009-2011 A n s c a , I n c .
10/23/11 4:01:31.257 AM [0x0-0x48048].com.anscamobile.Corona_Simulator: Version: 2.0.0
10/23/11 4:01:31.257 AM [0x0-0x48048].com.anscamobile.Corona_Simulator: Build: 2011.639
[import]uid: 8697 topic_id: 16602 reply_id: 62959[/import]

Thanks for posting all that info. It looks like there are 2 different things going on.
The “Unable to clear quarantine” I’ve never seen before and am not sure what’s causing it. Are you running from a network mount or with some strange user permission settings? Fixing this is probably the easiest thing for you to do. Try Googling for that message and see if any of the remedies work for you.

The second message is related to your video card. Many of the changes we recently made to utilize Core Animation (to get things like native widgets) required us to bump up the video card requirements slightly. We don’t think the requirements are unreasonable though…we only require that your Mac video card is at least as powerful/capable as the original iPhone (2G). At first glance, your Intel GMA X3100 seems to have the overall feature set we need, but the yet the name of the feature we are requesting doesn’t match. I’ll need to do some investigation on this.

But I recommend looking at why you are getting "“Unable to clear quarantine” messages. This might be breaking other things.

[import]uid: 7563 topic_id: 16602 reply_id: 63079[/import]

The “Unable to clear quarantine” messages seem to have be related to Dropbox, which was resolved with a newer version but the gfx card problem still exists and I know that the X3100 is far more powerful and capable than the original iPhone.

If you could get a fix for this it would be great otherwise my subscription to Corona is useless as this the main machine I use. [import]uid: 8697 topic_id: 16602 reply_id: 63097[/import]

Actually, you would be surprised at how crappy the Intel GMA video cards can be. A lot of functionality gets offloaded to the CPU. Still, I think the X3100 should make the cut.

cublah, would you please submit a bug report so we don’t lose track of this. It doesn’t have to be long/detailed, but include the output you included here and a link to this post. I might contact you directly to help us test.
[import]uid: 7563 topic_id: 16602 reply_id: 63165[/import]

Also, please post the bug number here so I can find it.
[import]uid: 7563 topic_id: 16602 reply_id: 63174[/import]

Submission #2888

Case 8914 [import]uid: 8697 topic_id: 16602 reply_id: 63184[/import]

on my macbook pro it works with build 645.
When I start Corona SDK, the graphics just switch from the Intel card to the Radeon. [import]uid: 70114 topic_id: 16602 reply_id: 63337[/import]