The bug number is 13237. It’s listed as priority 2 and to be fixed by the next stable Corona SDK release.
Right, you have been the only person to report this issue so far… but it wouldn’t surprise me if this is a device specific issue. I haven’t heard of any other Corona developer using that specific device before. Every once in a while we run into OpenGL driver bugs that only happen on certain devices. Namely the Kindle Fire, Nook Tablet, and some HTCs. We work-around these issues the best we can on our end. This just sounds like another device specific issue that we have to work-around.
We do not have your specific device in our office to test with. So when it comes time to fix this issue on our end, would you mind helping us test it? [import]uid: 32256 topic_id: 23813 reply_id: 103377[/import]