Build 797 corrupts shifting images in groups

Hi,

In build 797 i cannot use this way to make universal build.

[lua]-- storyboard scene create method
– Game.iPadX is 32 for iPad, and 0 for others
local screenGroup = self.view
screenGroup.x = Game.iPadX

imageBack = display.newImageRect( “back.png”, Game.gameX, Game.gameY)
imageBack:setReferencePoint(display.TopLeftReferencePoint)
imageBack.y = 0
imageBack.x = -Game.iPadX
screenGroup:insert( imageBack )[/lua]

This worked before and now it does not. It does not move item to the left at it suposse to do and therefore image is shifted to left corner. It worked well until 786 or something about this.

Tom [import]uid: 111283 topic_id: 25626 reply_id: 325626[/import]

its build 790 which is messing up [import]uid: 111283 topic_id: 25626 reply_id: 103576[/import]

790 is where they fixed transition bugs related to the position of the scene.view after transitioning (or not transitioning as the case may be). You might want to avoid messing with the scene.view positioning and use a better way of placing assets in universal apps. [import]uid: 44647 topic_id: 25626 reply_id: 103578[/import]

Hi,

That is exactly what i needed. I will make it work in another way, thanks.

Tom [import]uid: 111283 topic_id: 25626 reply_id: 103601[/import]