Build and runs on Android but not on Ios

I build it on Android and it works fine

but on the IOs build and deployment both successful except it wont run after the play button pressed…

I have tried with an older version which was fine before but now even the old build wont work on IOS.

Is anyway to debug the app on run time on the device and if is a way how?

I would like to know any good trick and Technics

Thanks

ps I am using the latest public build

and it cannot be the provisioning profile otherwise wont be able to deploy it on the device

Here are some steps for basic debugging. FYI, 9 times out of 10, the issue is with the capitalization of file names of assets.

http://coronalabs.com/blog/2013/07/09/tutorial-basic-debugging/

Here are some steps for basic debugging. FYI, 9 times out of 10, the issue is with the capitalization of file names of assets.

http://coronalabs.com/blog/2013/07/09/tutorial-basic-debugging/