Thanks for the reply, this is my build settings…
[code] settings = { orientation = { default = "portrait", supported = { "portrait", } }, iphone = { plist = { UIBackgroundModes = {"remote-notification"}, UIAppFonts = { }, NSAppTransportSecurity = { NSAllowsArbitraryLoads = true }, CFBundleIconFiles = { "Icon.png", "Icon@2x.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-Small-40@3x.png", "Icon-60.png", "Icon-60@2x.png", "Icon-60@3x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Icon-Small@3x.png", }, UIStatusBarHidden = false, UIPrerenderedIcon = false, -- set to false for "shine" overlay UIApplicationExitsOnSuspend = false, FacebookAppID = "xxxxxxxxxxx", CFBundleURLTypes = { { CFBundleURLSchemes = { "fbxxxxxxxxxxx", "xxxxxxxx", "xxxxxxxxxxxxx", --for CoronaViewer } } }, } }, android = { permissions = { { name = ".permission.C2D\_MESSAGE", protectionLevel = "signature" }, }, usesPermissions = { "com.android.vending.BILLING", "android.permission.INTERNET", "android.permission.WRITE\_EXTERNAL\_STORAGE", "android.permission.ACCESS\_COARSE\_LOCATION", "android.permission.ACCESS\_NETWORK\_STATE", "android.permission.ACCESS\_WIFI\_STATE", "android.permission.GET\_ACCOUNTS", "android.permission.RECEIVE\_BOOT\_COMPLETED", "com.google.android.c2dm.permission.RECEIVE", ".permission.C2D\_MESSAGE", }, versionCode = "xxxx", versionName = "x.x.xx", googlePlayGamesAppId = "xxxxxxxxxxx", --for google play services largeHeap = true, }, plugins = { --social ["CoronaProvider.native.popup.social"] = { publisherId = "com.coronalabs",}, ["facebook"] = { publisherId = "com.coronalabs"}, ["CoronaProvider.gameNetwork.google"] = { publisherId = "com.coronalabs", supportedPlatforms = { android = true },}, ["CoronaProvider.gameNetwork.apple"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, ["iphone-sim"]=true },}, ["plugin.gamecircle"] = { publisherId = "COM\_INNOVATIVELEISURE",supportedPlatforms = { ["android-kindle"] = true },}, --analytics ["plugin.gameanalytics"] = { publisherId = "com.gameanalytics",}, ["CoronaProvider.analytics.flurry"] = { publisherId = "com.coronalabs",}, --inapp ["plugin.amazon.iap"] = { publisherId = "com.amazon", supportedPlatforms = { ["android-kindle"] = true },}, ["plugin.google.iap.v3"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true }}, --ads ["plugin.fuse"] = { publisherId = "com.coronalabs"}, ["plugin.google.play.services"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true,iphone=true, ["android-kindle"]=true,}}, ["CoronaProvider.ads.vungle"] = { publisherId = "com.vungle", supportedPlatforms = { android = true , iphone=true, ["iphone-sim"]=true, }, }, ["CoronaProvider.ads.iads"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, ["iphone-sim"]=true },}, ["plugin.chartboost"] = { publisherId = "com.swipeware",}, ["plugin.adbuddiz"] = { publisherId = "com.adbuddiz" }, --utilities ["plugin.openssl"] = { publisherId = "com.coronalabs", }, ["plugin.photon"] = { publisherId = "com.exitgames",}, ["plugin.notifications"] = { publisherId = "com.coronalabs"}, }, excludeFiles = { }, build = { neverStripDebugInfo = true }, } [/code]
For previous updates the same build.settings worked fine …