I get the error below when building my first Corona game for distribution, I have put my bundle identifier in build.settings. It seems that instead of using the bundle identifier, Corona used my app name as part of the app-identifier. I tried to change my app name to “com.thefoakhouse.happybowling” and as expected, it builds without errors.
I can also build without problem if I remove the CFBundleIdentifier line but then I can not specify the bundle identifier.
I am using the latest SDK daily build.
Error message:
warning: This bundle is invalid. The application-identifier entitlement is not formatted correctly; it should contain your 10-character App ID Seed, followed by a dot, followed by your bundle identifier: XXXXXXXXXX.HappyBowling (-19054)
Here is my build.settings:
[code]settings =
{
orientation =
{
default = “portrait”,
supported =
{
“portrait”
}
},
iphone =
{
plist =
{
CFBundleIdentifier = “com.thefoakhouse.happybowling”,
UIAppFonts = {“DS-Digital-BoldItalic.ttf”},
CFBundleIconFile = “Icon.png”,
CFBundleIconFiles = {
“Icon.png” ,
“Icon@2x.png”,
“Icon-72.png”
}
}
}
}
[/code]
P.S. I get the following warning when building:
*** Warning: Defaulting to the standard codesign tool [import]uid: 64725 topic_id: 10555 reply_id: 310555[/import]