Build Settings For Fonts?

Hi,

I recently tested a short game on my iphone and realized all the fonts (texts) were not working, not even showing up. Do you need to have a build settings inside of you main.lua folder for each font to work ? Because if that 's not the reason i am confused.

Thanks. [import]uid: 66985 topic_id: 13584 reply_id: 313584[/import]

if you are using a custom font you should set the font in build.settings file like this
[lua]settings =
{
iphone =
{
plist =
{
UIAppFonts =
{
“Harrowprint.ttf”
}
},
},
}[/lua] [import]uid: 71210 topic_id: 13584 reply_id: 49860[/import]

Do you think that was the problem ? Thanks a lot! [import]uid: 66985 topic_id: 13584 reply_id: 49948[/import]