I tried to submit my app with different sized icons in my build.settings file as such:
[lua] iphone =
{
plist =
{
UIPrerenderedIcon = true,
UIStatusBarHidden = true,
CFBundleIconFiles = {“Icon-57x57.png”, “Icon-72x72.png”, “Icon-114x114.png” …}
},
},[/lua]
But the application loader flagged it saying it could not determine icon sizes. So I went back to my old way of declaring this…
[lua][lua] iphone =
{
plist =
{
UIPrerenderedIcon = true,
UIStatusBarHidden = true,
CFBundleIconFile = “Icon-57x57.png”
},
},[/lua]
Which worked fine although now I’m worried that on the iPhone 4 the icon will look crunchy and not as crisp. Any suggestions on using CFBundleIconFiles instead of simply CFBundleIconFile?
Thank you! [import]uid: 11554 topic_id: 4511 reply_id: 304511[/import]