I’m trying to add the plugin settings in my build.settings but I want to clarify that build.settings isn’t a separate entity than my main.lua file? In this case, if I paste the following code at the very top of my main.lua file, that will be my build.settings. Is that correct?
[lua]settings = { plugins = { [“plugin.google.play.services”] = { publisherId = “com.coronalabs” }, }, }[/lua]
Also on the following tutorial page, there’s a line saying, "local adProvider = “superDuperAds” ". Am I supposed to sub out superDuperAds to something like “admob”?
Link:
http://coronalabs.com/blog/2014/07/15/tutorial-implementing-admob-v2/
Thanks for the help