BuildABox? Unity 3D? Marketplace Templates.

I see a bunch of templates in the Marketplace that are not Corona. Is this intentional? It is ok if it is. Just curious.

Yes.  This is intentional.  At first I thought it was weird, but now I see there is a sort of genius to it.

As I understand it, the idea is to get cross-pollination.  This way people looking for BuildBox, etc. content can find Corona and see what we have here.

This means folks like myself (and others who make templates) need to get more and better looking templates in our store so folks coming for BB can be enticed by the Corona content instead.

Oh. Man. Luckily tomorrow is payday. I have to buy all the “non-polished” template I want before they get polished and cost more than I can afford. :slight_smile:

Hmm I havent seen that until now and im at the its weird part

Seems more like cross-polution to me  :rolleyes:

When an artist uploads artwork or a sound engineer provides an audio pack, those assets can be used in many different platforms. Limiting those items to only Corona developers could mean missing a bunch of sales. Offering templates for other platforms helps make our marketplace more attractive to a wider audience and as @roaminggamer said above, there is a component of this to increase awareness of Corona to a wider group of developers.

This is a good thing.

Rob

I have to admit i have never used a template, but it is my understanding these are full games with code, emphazinig the code and not neccessarily graphics or audio, which is easily and expected to be replaced.

If this is not true then i stand corrected, orherwise i fail to se how i, a corona user and coder, could have any use for a template written in a different code and/or for a different system, hence my strictly subjective comment about polluting the marketplace.

What am i missing? (as a corona user)

I buy templates all the time for the same reason you mention. For the games I make, I can either spend a day or two ( or weeks of mucking around) trying to figure out the mechanics or buy something for up to $25 dollars and have it done for me. Then I have all this extra time to make it my own. Like that Sudoku template for under $10 bucks that I’ll buy tomorrow and maybe have a game up by Monday.

The only way this marketplace having a host of random templates works is if they see it as its own business outside of Corona (and there is nothing wrong with that). In that case and if it catches ion, it will become something like ChupaMobile or gamegorillaz where most of the templates are not Corona.

I couldn’t agree more with you.  I fail to see how a unity or buildbox game template adds anything to the Corona developer?

Let’s take one example https://marketplace.coronalabs.com/app-templates/drop-block-buildbox-template  this is a free template if you own buildbox.

let’s take another one https://marketplace.coronalabs.com/app-templates/blocky-traffic-support-unity-2017-3 wanna use this template then go install unity

@Rob  I have to strongly disagree…  let’s cut out the crap here shall we… we are not talking about sound or graphical assets. To use the template the user has to install buildbox or unity and therefore this is a lost Corona customer!

Seemingly promoting your competitors for a few $ has value?  Way to go to make us core devs feel valued!

Oh yeah… lets promote Corona by hosting game templates for other competing platforms… like wtf?

I am sure unity/build box are just laughing at this…

I agree… Corona has a tough enough time getting the word out and competing with other 2D engines.  This feels wrong, and (imo) makes it harder to praise the virtues of this engine when the store sells assets you can’t even use with the core product.

In addition to using Corona, I also have been using Unity for quite awhile, and until this post, I kept these 2 worlds separate.  I would never of considered coming here for assets, support, or discussion that wasn’t Corona related.  If I wanted a Unity asset, I would go to the Unity asset store/forums/git.

This is a great discussion.  I can see both sides of this and I’m not sure where I fall.

I want this to be a good thing, but like you guys parts of it bother me.

I hope more folks chime in with their thoughts.  A healthy discussion about a core feature of the site is a great thing for us to discuss as a community.

So surely the artist then uploads the assets to the other asset stores/marketplaces.  I can’t see any real advantage to anyone other than the other companies by having templates for their product here.

I’ve bought a few templates for Corona but I would never think of going to the Unity store to look for one.  I wouldn’t even google, I’d come straight to the Corona Marketplace.

It would be more useful if there were comparable templates in lua/corona as well then you could use the templates to “compare” or learn how to “move” to corona from the other framework/library/game engine. Basically have the template with a corona and a unity\buildbox\etc… project in one that uses the same assets.

As is it just seems strange to me.

Being quite new to corona I can tell you the marketing need to improve, so if this is what they are trying to do I understand, but they should be promoting their own product over others, not the other way around. As it is searching around it seems corona was popular in 2011 and 2014 and everything in between kinda seems like a black hole of nothingness.

If marketing is the problem there are other things that need to be improved: Corona university/geek needs to be re-instated - I learned a lot from those videos but seeing that everything is old (pre 2018) kinda put’s me off and also they made a huge mistake if you ask me deleting a bunch of old blog posts and examples - since searching on google for things very often leads to broken links or irritatingly so-close-but-yet-so-far searches (I see in google results there is an exact response to something I search but I go to the link and it’s been removed - and this from corona official blog/tutorial links)

I also don’t see the value in this for Corona. I understand the sound / graphic assets but I don’t get why anyone can select the platform as any of the competitors. Like @schizoid2k said above, if anyone wants to have templates for those specific engines / frameworks, they won’t come looking for that in the Corona Marketplace. Every single one of them have their own communities and asset stores. Just like we don’t go searching for Corona templates in Unity’s own store, they won’t come looking for one in the Corona Marketplace. Again, I don’t see the PR value in this for Corona but I hope that the team is following the traffic closely to see if it works like the way they intended.

I need to back @mmihajlovic up about the broken links subject. That’s pretty annoying even for seasoned Corona developers like myself. Corona should at least direct those requests to a more recent page when the “broken link” is outdated or something else. Noone should face a 404 page when they thought they found the solution to a problem. That’s just bad practice.

What URL is 404’ing?

Thanks

Rob

@rob I have only seen one. this one under services goes nowhere:

https://marketplace.coronalabs.com/service/arienggo

Thanks. I’ve reported it to the Marketplace team.

Rob

Some links I found from my browser history:

https://coronalabs.com/blog/2013/06/18/guest-tutorial-delta-time-in-corona/

This was being shown by Google as one of the top results for delta time in Corona but it doesn’t show up for me right now. You can still see many forum posts referencing the tutorial like these:

https://forums.coronalabs.com/topic/56542-why-enterframe-delta-time-so-difference/

https://forums.coronalabs.com/topic/60486-applying-deltatime-to-platformer/

Another dead link is titled “Tutorial Treasury: Input Devices”: https://coronalabs.com/blog/2015/08/04/tutorial-treasury-input-devices/

I don’t remember how I found it but I have no idea what’s in it at the moment. It also seems to be referenced in a forum post: https://forums.coronalabs.com/topic/63608-connect-with-midi-keyboard-to-device-please-help-me/

I was searching for the demos for the first Graphics 2.0 contest as was looking for a way to look into the fake 3D stuff. I found the video on the Corona Labs YouTube channel but the link in the description was going for a 404.

Link: https://coronalabs.com/blog/2013/12/10/graphics-2-0-demo-contest-winners

Video on YouTube: (I’m still curious on how to achieve some of those effects by the way.)

https://www.youtube.com/watch?v=ZhX-NO0qHP0

…and the last one I found was a link from 2011. I know it’s pretty old but it’s referenced from many forum posts it seems. It would be better if it redirects to a more recent post where it shows the latest approach to replace this.

https://coronalabs.com/blog/2011/09/05/a-better-approach-to-external-modules/

Yet still no response as to why Corona is selling templates for competing platforms and how this benefits Corona users in any way?

A true story…

I wanted a musical pack but the one I really liked was only half a pack on the Corona store.  So I found it on the Unity store with like 3x the tracks for less money.  So as you know I am an avid Corona developer so I actually installed Unity, purchased the pack and then promptly uninstalled Unity after finally downloading the assets (you cannot download unless you have unity installed).

Long story short… have a little faith in your own product Corona!

I’m more curious how selling template for competing platforms benefits Corona Labs to be honest.

If the idea is that someone who has already invested time and effort to learn a competing system, and then randomly google an asset at the corona marketplace, will fall instantly in love with corona and abandon their existing system (before or after purchasing the asset?), I simply don’t get it.

That being said, love the corona roadmap (some positiv feedback!)  :smiley:

@bgmadclown, thanks for pointing these out.

We sometimes remove content and we don’t always have a place to redirect to. If you are using bookmarks or if your looking at an old page thats linking to removed content, a 404 error is appropriate. 404 doesn’t always mean “broken link”, it can also mean that content is no longer available. In many of these blog posts, that’s the case.

All of the links you’ve shared end up going to blog posts that were removed. They may have been removed for various reasons. Some tutorials moved to the Docs site, but hopefully we did setup redirects for those. I’ll have to go through each of the URLs and see if there is a new tutorial on the docs site and get a redirect created.

Now if there is an active page on our site that isn’t going to a valid place (i.e. click here to see submission guidelines) we should either update the page to not go there, or make sure there is a place to go to and fix it if we can. There isn’t much that can be done for archived forum posts,  links on 3rd party sites, or bookmarks.

For the 2.5D effects, see: http://docs.coronalabs.com/guide/graphics/3D.html

Again thanks for pointing these out.

Rob