Well i already asked for help in an older topic but i have not received any help… so here i am, well the thing is that I can build my app just fine (i’m using storyboard and corona v2012.12.8), and i have tried it on many cellPhones that works with corona (all of them androids) and all of them throw an error, so here is a list of questions about this matter:
1- I read that sound files must be in the root folder (where the main.lua file is located) or else the build is not going to work, are there another assets that follows the same rule?, also can you confirm this is true?
2- if i have files that are not required in the main.lua file that have syntax errors, do they affect the build of my app? if this is true why does it matter!? it’s not like the game is using those files.
3- having subfolders to organize my project affect the build of my app? (for example i always have an assets folder with images, sounds, etc. i also have the classes folder, scenes folder and so on), i ask this because all the sample projects have everything on the same root, i can’t imagine having to work on a big project like that, and the app i made threw me an error so i really can’t confirm this.
Any help on this is very much appreciated, i’m trying to get the best out of corona right now, also is it possible to debug my apps directly on my cellPhone and not in the simulator? it would help a lot since the simulator doesn’t behave the same… [import]uid: 141404 topic_id: 27033 reply_id: 327033[/import]
(note for lua files you don’t use forward slashes, you use periods for instance: require(“code.module”) rather than require(“code/module”)