I want to put the apps I make on Corona onto the App Store. I have a Dell (not a mac) laptop that I am using Corona on. Will I be able to build an app for the App store on this laptop without having to transfer code to another computer? If yes, please describe how.
You cannot build for Apple’s App Store from a Windows PC. You have to use a Mac since Xcode’s tools are required to do the build and get everything signed correctly to submit to Apple.
Several people who don’t have Macs have found success using http://www.macincloud.com/
Rob
Thank you for the response Rob Miracle! I have a follow up question for you (or anyone):
I understand that App Store applications must be made on a mac or with macincloud. Would writing the code on a Windows laptop (using Atom) then copying and pasting that code (and necessary images, etc) into Corona/Atom on a library’s mac and building the app there solve the problem of being able to get my future apps on the app store?
I’d rather not pay for macincloud or a mac laptop if I don’t have to. I also understand that you need to get a developer’s certificate from Apple to be able to test/submit/release apps on the App Store.
Thanks again Mr. Rob!
Many people do just that. Lua files are just plain text files. Your artwork and audio should be the same on either platform. For the most part it should just work between the two platforms. Our API’s are the same for both. There may be an occasional oddity with line endings or file names or dealing with differences between native.newTextFields.
You will have to sign up for an Apple developer account which is $99 + tax per year, that you pay to Apple. Once you have the account you can create your various certificates and provisioning profiles and setup your iTunes Connect account.
Rob
Awesome! It seems like that is what I will do.
Thanks again for the helpful responses, and I look forward to using Corona to start app designing!
You cannot build for Apple’s App Store from a Windows PC. You have to use a Mac since Xcode’s tools are required to do the build and get everything signed correctly to submit to Apple.
Several people who don’t have Macs have found success using http://www.macincloud.com/
Rob
Thank you for the response Rob Miracle! I have a follow up question for you (or anyone):
I understand that App Store applications must be made on a mac or with macincloud. Would writing the code on a Windows laptop (using Atom) then copying and pasting that code (and necessary images, etc) into Corona/Atom on a library’s mac and building the app there solve the problem of being able to get my future apps on the app store?
I’d rather not pay for macincloud or a mac laptop if I don’t have to. I also understand that you need to get a developer’s certificate from Apple to be able to test/submit/release apps on the App Store.
Thanks again Mr. Rob!
Many people do just that. Lua files are just plain text files. Your artwork and audio should be the same on either platform. For the most part it should just work between the two platforms. Our API’s are the same for both. There may be an occasional oddity with line endings or file names or dealing with differences between native.newTextFields.
You will have to sign up for an Apple developer account which is $99 + tax per year, that you pay to Apple. Once you have the account you can create your various certificates and provisioning profiles and setup your iTunes Connect account.
Rob
Awesome! It seems like that is what I will do.
Thanks again for the helpful responses, and I look forward to using Corona to start app designing!