Building: Error on Server

I’m getting the following message when trying to build for iOS with Corona:
 
 

A device build error occurred on the server. 
 
BuildID: 547efe759bf2f 
Error: 
 
If you are not connecting to the internet directly (for example, you connect via a proxy server) you might want to try a direct connection to see if that solves the problem.
 
Check the console for more information.

The console prints:
 

ERROR: An error occurred during build. The server returned the following message:

A device build error occurred on the server.

BuildID: 547efe759bf2f
Error:

2014-12-03 12:13:42.528 Corona Simulator[554:5086] iOS build failed (5)

I’ve just updated Xcode and the command line tools to 6.1.1 and 6.1 respectively via the app store. Could that have anything to do with it?

I get the same error.

I’ve just updated Xcode and the command line tools to 6.1.1 and 6.1 respectively via the app store. Could that have anything to do with it?

Don’t think so. I didn’t update recently.

Think servers were down for a couple of minutes. It is working for me again.

Are the build servers down? Getting a plugin “not there” runtime error for “CoronaProvider.gameNetwork.google” when running on sim and devices.

To be more specific…

ERROR:

Could not load provider (google) due to the following reason: module ‘CoronaProvider.gameNetwork.google’ not found:resource (CoronaProvider.gameNetwork.google.lu) does not exist in archive

Servers were down for a short time earlier on, but it seems to be fine now…

I think your problem is related to something else.

Never mind, seems to build for me OK now. I was initializing the Google Play service on iOS… DUH!! LOL

Cheers!

I get the same error.

I’ve just updated Xcode and the command line tools to 6.1.1 and 6.1 respectively via the app store. Could that have anything to do with it?

Don’t think so. I didn’t update recently.

Think servers were down for a couple of minutes. It is working for me again.

Are the build servers down? Getting a plugin “not there” runtime error for “CoronaProvider.gameNetwork.google” when running on sim and devices.

To be more specific…

ERROR:

Could not load provider (google) due to the following reason: module ‘CoronaProvider.gameNetwork.google’ not found:resource (CoronaProvider.gameNetwork.google.lu) does not exist in archive

Servers were down for a short time earlier on, but it seems to be fine now…

I think your problem is related to something else.

Never mind, seems to build for me OK now. I was initializing the Google Play service on iOS… DUH!! LOL

Cheers!