Admittedly I am not very familiar with using a mac, I do my coding on a windows machine, I am trying to compile an iOS build of my app. I have successfully created my certificates and provisioning profile, but when I try to build I get this error:
Runtime error ...ktop/Stuck\_scenes.app/.build/libtemplate/Builder.lua:295: \<error\>{"status":32512,"message":"sh: /Volumes/Xcode/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++: No such file or directory"}\</error\> stack traceback: [C]: ? [C]: in function 'assert' ...ktop/Stuck\_scenes.app/.build/libtemplate/Builder.lua:295: in function 'checkError' ...ktop/Stuck\_scenes.app/.build/libtemplate/Builder.lua:318: in function 'build' ?: in function 'buildExe'
I installed the newest version of xcode and the mac is running OS Lion 10.7.
Have I missed some setup step, where you have to configure xcode to work with the Corona simulator?
Thanks,
Gooner87