Building for iPhone and iPad

When building your game for iPhone and iPad. Other than this in config.lua
[lua] imageSuffix =
{
["@2x"] = 2,
},[/lua]
I need to have duplicates of all my images at 2x size and I need to call them ‘image’@2x.png?

Then Corona will automatically put the 2x pictures in the iPad version of the app?

Does that make the game exactly the same from iPhone to iPad?
what about text?

Is there anything else I am missing?

thanks. [import]uid: 75779 topic_id: 27070 reply_id: 327070[/import]

If you display your images using display.newImageRect and have that in config.lua then yes Corona will load the @2x ones automatically.

The game will be the same but depend on scaling, if you use letterbox then you will have two black bars as the width to height ratio is different between the iPhone and the iPad. [import]uid: 52491 topic_id: 27070 reply_id: 109910[/import]

@ Peach Pellen

Do you normally do the 2x for your games?
Is it normal practice for Corona users to do this or do most just target the iPhone?

[import]uid: 75779 topic_id: 27070 reply_id: 109932[/import]

It is normal practice for those who wish to target the iPhone (inc retina) and iPad. (Even more so with the new Retina iPad, you want to use @2x or @4x if you need retina, though I think that @2x looks fine, personally.)

As to my own “normal” habits, I can’t speak to that; what I do seems different every time I make an app these days :wink: [import]uid: 52491 topic_id: 27070 reply_id: 109970[/import]

this is the age of apps & yes, there are plenty of free iphone apps, ipad & ipod apps available … I never buy any apps as simply download from free websites [import]uid: 170213 topic_id: 27070 reply_id: 119180[/import]