Hi -
I have developed an education related App called Math Test Prep - 3rd Grade. I works correctly in Corona simulator for all devices. The app has been accepted by Apple Appstore, Google Market, Amazon Android Market and Nook Market (just got accepted and will be in store soon)
.
iTunes Appstore Link - http://itunes.apple.com/us/app/math-prep-3rd-grade/id506760778?ls=1&mt=8
Google Appstore - https://play.google.com/store/apps/details?id=com.innomobile.mathprepgrade3
Amazon Appstore http://www.amazon.com/Math-Test-Prep-3rd-Grade/dp/B007K8K5IC
**But Amazon has rejected it on Kindle Fire devices. (I had submitted a kindle fire build to Amazon).
>>> text from Amazon email >>>>>
Your existing submission of Math Test Prep - 3rd Grade has been found to be incompatible with Kindle Fire due to the following:
Math Test Prep - 3rd Grade does not successfully launch on Kindle Fire when tested for compatibility. Upon launch, the app may produce instances of force closing, crashing, or an unrecoverable black screen.
>>>>**
I have built the app for all stores with the same version of corona (ver. 761). Since it works for all other devices, I am at a loss as to why it doesn’t work on Kindle Fire. I do use storyboard APIs for all screen transitions (about 10). Is there any known bug? Has anybody else faced similar issues?
As far as I know, the App doesn’t use lot of memory (verified by using memmonitor that it releases memory at appropriate places. It doesn’t use much graphics so it can’t be texture memory)
My experience with Corona so far has been beyond expectation and it has been very easy to have one codebase for all devices. Kindle Fire is the only exception so far, so I would appreciate any help.
If anybody at Ansca wants the APK for Kindle build, I will be happy to provide that.
Thanks
Vasant [import]uid: 21208 topic_id: 23431 reply_id: 323431[/import]