Building wirelessly in devices

Can anyone provide a tutorial on how I can test my builds on my device wirelessly

I have heard of live builds, and for some reason could not get it to work :frowning:

This feature does not allow you to avoid installing on your device via a wire.

  1. Build once using the live build option (checkbox)
  2. Install that on your device.
  3. Run it.
  4. Now, when you make code changes to the app code on your computer, the running app on your phone/tablet will download the changes and restart.

On a side note:

  • You can use ADB to wirelessly install apps on your android device once you have it set up. (Still requires initial wired connection.)
  • I don’t think iOS supports anything like that.

I have iOS device. I have heard that there is a way to do it through xcode, but I do not know how to do it. So far I have plugged my device everytime and tested my builds.

This feature does not allow you to avoid installing on your device via a wire.

  1. Build once using the live build option (checkbox)
  2. Install that on your device.
  3. Run it.
  4. Now, when you make code changes to the app code on your computer, the running app on your phone/tablet will download the changes and restart.

On a side note:

  • You can use ADB to wirelessly install apps on your android device once you have it set up. (Still requires initial wired connection.)
  • I don’t think iOS supports anything like that.

I have iOS device. I have heard that there is a way to do it through xcode, but I do not know how to do it. So far I have plugged my device everytime and tested my builds.