[code]
local widget = require “widget”
local onButtonEvent = function (event )
if event.phase == “release” then
print( “You pressed and released a button!” )
end
end
local myButton = widget.newButton{
id = “btn001”,
left = 100,
top = 200,
label = “Widget Button”,
width = 150, height = 28,
cornerRadius = 8,
onEvent = onButtonEvent
}
– Insert button into a group:
someGroup:insert( myButton ) – if using older build, use: myButton.view instead
– Change the button’s label text:
myButton:setLabel( “My Button” )
– Remove the button
display.remove( myButton )[/code]
The code above is from the button widget docs page. I am wondering how would I make button states using this method? I just want a simple up and over state. I have tried my heart out with no luck. Not sure what to try next. Any help is appreciated. Thanks. [import]uid: 157993 topic_id: 33719 reply_id: 333719[/import]