Can someone tell me if it is possible to run a function from a C++ DLL within Corona/LUA?
Thanks
Bosco [import]uid: 18718 topic_id: 23601 reply_id: 323601[/import]
Can someone tell me if it is possible to run a function from a C++ DLL within Corona/LUA?
Thanks
Bosco [import]uid: 18718 topic_id: 23601 reply_id: 323601[/import]
No outside plugins, dlls or additional code can be used, particularly in another language.
[import]uid: 10389 topic_id: 23601 reply_id: 94648[/import]
Thanks WauloK for the quick response [import]uid: 18718 topic_id: 23601 reply_id: 94651[/import]
There are a number of newer toolchain competitors that can do what you want.
There’s an ongoing discussion here in the Ansca forums about some these products:
http://developer.anscamobile.com/forum/2011/07/07/yet-another-lua-2d-game-engine-gideros
Personally, I about to start porting over some of our core engine to Gideros to test the performance and the speed of development. The biggest advantage of Gideros over Corona for me is the ability to write custom Objective-C plugins that integrate with the Gideros engine. I’m hope to integrate our augmented reality code base using the Camera view with Gideros, something that isn’t possible with Corona unless we go the enterprise approach. That and the local builds without connecting with a remote server like Ansca allows us to build some larger products without added complications and expensive enterprise licencing.
Moai also allows your own native code to be integrated with their open source codebase. The newer Cocos2dX with Lua bridge also gives you that flexibility as well. Lots more fishes in the ocean these days.
I’m not dismissing Corona yet, but I have been waiting for some features that Ansca has bounced around since the very first public launch, and it seems that it’s probably better to try something that I have more control over than to wait for daily builds, or go with a product whose roadmap is heading towards a different direction to what I need for my own products. (Printing, more powerful webkit bidirection integration, native plugins, custom ObjC plugins to name some of our own priorities.)
Hope this helps,
Ian, it’s been a month after your last post, so what is your hands-on experience with Gideros, regarding porting Corona code, and implementing camera?
Thanks [import]uid: 80100 topic_id: 23601 reply_id: 105283[/import]