Camera and Sound Recorder examples

I am using Windows. my simulator version is 2012.840 (2012.6.5)

I downloaded the following example of Camera:
http://developer.coronalabs.com/content/camera
but it doesn’t run, it says camera is not supported in Windows.

I tried to run the Audio Recorder sample too, but got the same error:
http://developer.coronalabs.com/content/simple-audio-recorder
is it a limitation of my simulator version?
kindly help. [import]uid: 175611 topic_id: 33228 reply_id: 333228[/import]

Unfortunately the windows simulator is a bit limited. If you were on a Mac then the camera API would at least work.

To test your code you will have to build it for device, it’s a bit long to do that every time but you have to in this case. [import]uid: 69826 topic_id: 33228 reply_id: 132052[/import]

ok, so I switched to MAC. The Camera example works, but the recorder example still gives the same error message… “not supported in simulator”… [import]uid: 175611 topic_id: 33228 reply_id: 132060[/import]

You have to build for device for the audio recorder sample – it *may* also work if you build for the Xcode simulator (I honestly don’t recall), which saves you one step, at least.

Jay
[import]uid: 9440 topic_id: 33228 reply_id: 132063[/import]

well, does that mean there is no way to test it, modify it? I’m working on a project and just needed to incorporate the sound recording feature in it with possible modifications, I can’t deploy it on a device yet. First I have to create the app, simulate it etc.

No way to do that? [import]uid: 175611 topic_id: 33228 reply_id: 132067[/import]

Unfortunately the windows simulator is a bit limited. If you were on a Mac then the camera API would at least work.

To test your code you will have to build it for device, it’s a bit long to do that every time but you have to in this case. [import]uid: 69826 topic_id: 33228 reply_id: 132052[/import]

ok, so I switched to MAC. The Camera example works, but the recorder example still gives the same error message… “not supported in simulator”… [import]uid: 175611 topic_id: 33228 reply_id: 132060[/import]

You have to build for device for the audio recorder sample – it *may* also work if you build for the Xcode simulator (I honestly don’t recall), which saves you one step, at least.

Jay
[import]uid: 9440 topic_id: 33228 reply_id: 132063[/import]

well, does that mean there is no way to test it, modify it? I’m working on a project and just needed to incorporate the sound recording feature in it with possible modifications, I can’t deploy it on a device yet. First I have to create the app, simulate it etc.

No way to do that? [import]uid: 175611 topic_id: 33228 reply_id: 132067[/import]

now i’m working on a device. The example works fine. however it uses ui.lua Version 1.3 while the latest Version is 2.4.

I tired replacing the Version 1.3 with the latest one but got some runtime errors I don’t understand.
Shouldn’t the example be updated with the latest ui.lua file with necessary changes in the main file?

[import]uid: 175611 topic_id: 33228 reply_id: 132388[/import]

now i’m working on a device. The example works fine. however it uses ui.lua Version 1.3 while the latest Version is 2.4.

I tired replacing the Version 1.3 with the latest one but got some runtime errors I don’t understand.
Shouldn’t the example be updated with the latest ui.lua file with necessary changes in the main file?

[import]uid: 175611 topic_id: 33228 reply_id: 132388[/import]