I’ve created a complex body out of just a couple of physics objects and ideally would like each part of the body to fire different events.
The documentation gives the example of a pencil, with the eraser end having a higher bounce than the rest of the object. Could the eraser element have its own event listeners?
Can event listeners be assigned to single elements of complex bodies?
Thanks in Advance,
Michael Piercy
Pixel Wolf studios [import]uid: 156990 topic_id: 29651 reply_id: 329651[/import]