Hi Alan,
Is there a way for me to access the Width and Height of my Level map within code?
Also, is there a way to create User Properties for each Level?
For example: I want specific game behaviors and ‘rules’ on every level, depending on some values I set in the Level User Properties (if that is even possible).
Cheers,
Santi
Please ignore the second question re: Level User Properties… i figured it out ;)
Hi Santi Yes, it is possible to access the level dimensions, although I do not have the source to hand, but from memory it is something like myLevel.level.width, I’ll check this tomorrow. Thanks Alan
Thanks Alan.
Yes I did try to reference myLevel.level.width but it returns nil.
In the meantime, I just created a User Property named Width and Height with the same values as the Level width/height and it works.
It would be much more convenient if I can access these value directly from somewhere .
Cheers
Santi
Try .canvasWidth & .canvasHeight
Alan,
.canvasWidth and .canvasHeight works perfectly!!
Thanks!!
Please ignore the second question re: Level User Properties… i figured it out ;)
Hi Santi Yes, it is possible to access the level dimensions, although I do not have the source to hand, but from memory it is something like myLevel.level.width, I’ll check this tomorrow. Thanks Alan
Thanks Alan.
Yes I did try to reference myLevel.level.width but it returns nil.
In the meantime, I just created a User Property named Width and Height with the same values as the Level width/height and it works.
It would be much more convenient if I can access these value directly from somewhere .
Cheers
Santi
Try .canvasWidth & .canvasHeight
Alan,
.canvasWidth and .canvasHeight works perfectly!!
Thanks!!