can i create a sprite image just using a sequence..?

Hello folks,

I am working on one game. i have images  of character walk different different png files. i did not got any image sheet that can display the possible moves of the character in just 1 image so can i create image sheet using coding…or  sequence ??? if yes then how…???  how can i move the character in this case…??? please help  

Thanks

I don’t think so ; display.newSprite() accepts an image sheet.

There are two ways of doing this ; one is to use a commercial program. TexturePacker does cost money but has, I think, a free 7 day trial of all its features, and what it calls an ‘essential’ mode where it still works but has limited functionality.

The other way is to use an editing package to create your own sprite sheet by copying and pasting images. This is (of course) much more long winded, but it could be a good learning exercise to do it that way once.

There will be free solutions, but you want something that outputs lua code in the correct format. TexturePacker does this, I think, some others may or may not.

Hi paulscottrobson

Thanks for quick response. well i am having a image set of the character like for a bid i am having 20 png files for different different positions but it is through separate png files. so can i call a sequence to give same animation like sprite…?? or is any another way to perform same as sprites…??? may be looping or something else…???

Yep, I’d just try out the free texture packer app.

I don’t think so ; display.newSprite() accepts an image sheet.

There are two ways of doing this ; one is to use a commercial program. TexturePacker does cost money but has, I think, a free 7 day trial of all its features, and what it calls an ‘essential’ mode where it still works but has limited functionality.

The other way is to use an editing package to create your own sprite sheet by copying and pasting images. This is (of course) much more long winded, but it could be a good learning exercise to do it that way once.

There will be free solutions, but you want something that outputs lua code in the correct format. TexturePacker does this, I think, some others may or may not.

Hi paulscottrobson

Thanks for quick response. well i am having a image set of the character like for a bid i am having 20 png files for different different positions but it is through separate png files. so can i call a sequence to give same animation like sprite…?? or is any another way to perform same as sprites…??? may be looping or something else…???

Yep, I’d just try out the free texture packer app.