Can particles be pre-emitted at emitter initialization?

Hello

I want to make stars in space by particles, but when scene starts I see how screen is filled up by spawning particles (look at attachement). Instead I want to force emitter to work some time and generate particles at initialization. Is it possible?

Are you using a scene manager like Composer?

If so you can start your effects in the scene:show() function’s “will” phase. Then make sure the transition time is long enough to fill the screen before your scene transitions on.

Rob

Are you using a scene manager like Composer?

If so you can start your effects in the scene:show() function’s “will” phase. Then make sure the transition time is long enough to fill the screen before your scene transitions on.

Rob