I haven’t been able to find anything in the docs (or maybe I’m not looking hard enough), but the only information I see is other developers posting forums topics.
Basically, the things I want to know are:
- Which objects are affected by culling?
- How often does culling occur?
- Under which circumstances will an object be culled?
- How can I know if an object has been culled?
- Is there any way to turn it off?
I have a word game where you can place tiles down and zoom in on the board and pan around. Sometimes the player’s tile will be out of view for a while. Do I have to worry about their tiles disappearing?
I appreciate any input. Thanks!