Can someone help me not HATE Android right now -- App Testing Problems

I recently got an upgrade to Pro and I’m working on porting my apps to Android since I was an iOS Indie guy.

Hit the old build button, spit out an .apk file, upload it to my webserver, have people hit it with their phone’s browser and like “Wow, this is easy!”.

I’m all setup with Android Marketplace and Amazon Appstore with uploaded .apk files for one of my simpler games. Ready to punch the button(s)…

Field report comes in… Ads are not showing on Android devices (inneractive, shows on my iPhone 4, same code). It’s slow takes a couple of seconds to show up. I see my inneractive Android ads going up, but they are not showing. So time to get a better look.

I decided to install the SDK to get the emulator (and I remember doing this once before but I thought it was on my Wini7 box…) After an hour or downloading stuff, seems that I have two copies of the stuff laying around I see things in each of the platform listed twice, once installed, once not.

I finally get the emulator running so I can see for myself what’s going on. .apk wont install. Tried several things, killed my AVD and rebuilt it a couple of times. Now I have the .apk installed, but it crashes immediatly upon start. I’m frustrated to the gills in trying to get this stupid game running on this stupid emulator. It’s running fine on devices from what I can tell except for the ads.

I tried debug vs release versions. I’ve updated the emulator to do 2.3 instead of 2.2. NUTTIN!

Other than pissing my wife off and running out and picking up this 10" Galaxy Tab I found on CL for $175, I dunno what to do.

I’m going over to my linux laptop and try installing all of the SDK bits there to see if I can get the emulator running there and see if it’s barfing all over itself.

Anyone? Anyone?
[import]uid: 19626 topic_id: 22373 reply_id: 322373[/import]

Uhhhhhhh… wait !!! Rob…

Ansca apk’s don’t work on the Android SDK Emulator unless you are using the ICS SDK.

http://developer.android.com/sdk/android-4.0-highlights.html

and I would advise against it. it takes about 30 seconds to load just for hello world.

C [import]uid: 24 topic_id: 22373 reply_id: 89191[/import]

one thing you can do is install the apk and then run logcat to see what is happening…

c. [import]uid: 24 topic_id: 22373 reply_id: 89195[/import]

buy a cheep android device that runs 2.3 or get a kindle fire.
Your first month on the Amazon Marketplace will pay you back for it and more in many cases. [import]uid: 110373 topic_id: 22373 reply_id: 89197[/import]

Well there is the whole thing about having the money… [import]uid: 19626 topic_id: 22373 reply_id: 89199[/import]

What about borrowing one? That’s what I did to start, see if any android friends have an old phone they upgraded from and is in a drawer somewhere. [import]uid: 110373 topic_id: 22373 reply_id: 89201[/import]

I’ve got a deal worked out to swap an iPhone 3GS that’s still in use in June when I upgrade my phone and hand my 4 down. But that’s too far away.

Can the Kindle Fire run straight up .apk’s? Or does it have to run things built specifically for the Fire?
[import]uid: 19626 topic_id: 22373 reply_id: 89203[/import]

@Rob, that was one of the sticking points, I had to create an app for a client that had to run on older ARMv6 handsets, so I had to use one of the .319 type builds that supported ARMv6 but because I did not have the handsets, I could not test, so I did most of the troubleshooting with the simulator.

But Ansca officially promote that CoronaSDK does not work with the Android simulator, so…

I agree with Brad’s idea of picking up a Kindle Fire for $199 which would be new and a better option that the Galaxy Tab you might pick up on Craig’s List. [import]uid: 3826 topic_id: 22373 reply_id: 89205[/import]

  • you need to build specifically for fire…

build menu amazon fire…

c. [import]uid: 24 topic_id: 22373 reply_id: 89206[/import]