At an Apple Store, the employee said, we can’t create *iPad apps with Solar 2D/Corona.
Can we still build iPad apps on new MacBook Pro (M5 - M5 Pro - M5 Max) with Solar 2D/Corona?
Meaning with M5, can we still use programming, simulator, app build, test on the iPad app, and send Transporter to Apple?
*iPads current the range lower-limit to M4
If M5 can’t be, do have to create apps on a new iPad M4?
Thank you for any information or help, appreciate anything.
From what I understand, you need Rosetta 2 to build on an M5 device. On the other hand, this PR might be related to the issue - Native: Add support for Arm Based Sims for iOS by scottrules44 · Pull Request #874 · coronalabs/corona · GitHub . Maybe @Scott_Harrison can shed some light on the situation.
Quick edit to add references:
Not really sure if those notes are related to simulator or executables but 2020.3627 mentions Apple Silicon support.
The problem appears to be essentially the JRE included with Solard2D/Corona SDK on silicon Macs.
There are two ways to fix this. The simplest is to install Rosetta and use the included JRE:
softwareupdate --install-rosetta
But there’s another solution: using a native jre for Silicon.
I looked for the same version used by the latest version of Solar2D, 17.0.6.
I downloaded the tar.gz to avoid system installations and cluttering the environment. I also used a symbolic link to keep the origina…
I would still need someone to step in with practical and updated information.
@bgmadclown and @lbolduc
So you can still build iPad apps on MacBook Pro M5 or any Mac
You don’t need Rosetta 2 for Corona Sim, that has been Apple Silicon/Intel for a bit
There has been an issue with building to iOS Sim (Corona Sim or Device works great) for non-Rosetta. This has been patched. The big issue is with plugins not supporting iOS Sim for Arm. I have been slowly trying to get plugins switched over where I can, but still have a while to go to here.
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@bgmadsclown , thank you for starting this.
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@Scott_Harrison , perfect, thank you!
XeduR
July 14, 2026, 8:38pm
6
I’m actually curious about how some employee at some Apple store would know something like that?
Did they ask an LLM, does Apple have some extensive list of engines and their target platforms, was the employee a Solar2D developer, or was it just a guess?
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clang
July 15, 2026, 9:45am
7
Maybe related to Rosetta discontinue after macOS 27? Which means Solar2D has to completely migrate to ARM-only binaries.
Or does it mean that can’t use Solar2D on an iPad to build iPad apps? But I’m not sure if that’s considered support.
Download Solar2D Studio - CoronaSDK by 盼军 崔 on the App Store. See screenshots, ratings and reviews, user tips, and more apps like Solar2D Studio - CoronaSDK.
@clang if you are building app via Corona Simulator you are good to go
^it is a universal app does not have issue here
If you Corona Native you may have some issues, I submitted fix for this should fixed soon, but still we have this surely fixed by next year
As for building on iPad, I mean not practically, if you were creative you could use this app maybe or web sim or something, code via ide app, and use a GitHub action (which will build your app via remote Mac and command ) and then submit your app
Recommend getting a Mac if you want to do some iOS development
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