Hi,
I know that using return true can *kind of* kill event bubbling.
Can we have something that allows for event bubbling and something to prevent event bubbling.
If I have a set of overlapping objects, a touch event set on both gets fired. Can we have that the touch is fired only to the top one not the object below?
cheers,
? [import]uid: 3826 topic_id: 10113 reply_id: 310113[/import]