Candy crush type of game

Im thinking about making a game based on candy crush. But before i start i have some things i havent figured out.

How should i build the grid, using fixed x positions or using physics dividers like running lanes?

Should i use gravity and physics at all, for the falling effects?

How do i check to see if one fruit is surrounded by two or more of the same fruit kind?

Would really appreciate some input from you guys!

I have been working on a similar project and this has helped me a lot:

http://developer.coronalabs.com/code/match-3-gems-puzzle-game-prototype

It might be a little bit confusing at first but once you understand the basic game logic behind stuff like the falling effects you should have a good starting point :slight_smile:

Wow, thanks. That will definitely help me out  :slight_smile:

I have been working on a similar project and this has helped me a lot:

http://developer.coronalabs.com/code/match-3-gems-puzzle-game-prototype

It might be a little bit confusing at first but once you understand the basic game logic behind stuff like the falling effects you should have a good starting point :slight_smile:

Wow, thanks. That will definitely help me out  :slight_smile: