Cannot build Lime apps on Andriod

I can run the Lime ParallaxAndPlayer in the simulator with no problem. When I run a Build for Android on a PC, I get the APK back, can install it, but all I get is a black screen for a while on my Droid 1 and Original Galaxy Tab and then it says there was an error and the build may be corrupted.

Is it possible this is just because I’m still using the Trial version of Corona SDK?

Is there something else I need to be doing?

Other samples that come with Corona build and run on my Android devices very nicely - just not Lime Sample projects. [import]uid: 85633 topic_id: 14269 reply_id: 314269[/import]

Lime itself does work on Android as I have tested it with my Sensation. I have tested it with both a non subscriber build as well as a subscriber build so it shouldn’t be anything to do with using the Corona Trial.

Try putting a delay in before the map is loaded, try having it so that when the app is initially loaded all that is created is a single Loading image and then only try to load the map etc when the user taps it. Naturally this isn’t what you would want for the real app as you would have a menu but this should help just for a test. [import]uid: 5833 topic_id: 14269 reply_id: 52693[/import]

Sounds good, I’ll try that. [import]uid: 85633 topic_id: 14269 reply_id: 52706[/import]