I use Sprite (generated from SpriteSet, SpriteSet is generated from SpriteSheet) and want to change its size. I tried assinging its width, height, contentWidth, contentHeight , but nothing works. Please help me. Here is my code:
[lua]local EggSpriteSheet = Sprite.newSpriteSheet(“gfx/level.png”, 75, 85);
local sprEgg = Sprite.newSprite(Sprite.newSpriteSet(EggSpriteSheet, 1, 2));
sprEgg.width = EGG_SIZE; sprEgg.height = EGG_SIZE;[/lua]
The Sprite only take the original size from the image. [import]uid: 103204 topic_id: 18744 reply_id: 318744[/import]
