Can't build app for iOS with social plugin but it works whitout it

Hi, Im trying to build my app with the social plugin in my build settings and Im getting some error that I don’t understand. But without this entry it works just like normal both for phone and xcode. I have trippel checked my xcode path and installation and it all good. 

plugins =

    {

        --key is the name passed to Lua’s ‘require()’

        [“CoronaProvider.native.popup.social”] =

        {

            --required

            publisherId = “com.coronalabs”,

        },

    },

The error is:

Unexpected build error.

 

Error code: 5

 

If you are not connecting to the internet directly (for example, you connect via a proxy server) you might want to try a direct connection to see if that solves the problem.

 

Check the console for more information.

Runtime error

/Users/sambavi/Desktop/DevFolder/Projects/Test Builds/Planka.app/.build/libtemplate/Defaults.lua:96: ERROR: Could not determine installed version of iOS SDK.

stack traceback:

C: in function ‘assert’

/Users/sambavi/Desktop/DevFolder/Projects/Test Builds/Planka.app/.build/libtemplate/Defaults.lua:96: in function ‘updateSDK’

/Users/sambavi/Desktop/DevFolder/Projects/Test Builds/Planka.app/.build/libtemplate/Defaults.lua:124: in function ‘updateSDK_iPhoneSimulator’

/Users/sambavi/Desktop/DevFolder/Projects/Test Builds/Planka.app/.build/libtemplate/Builder.lua:225: in function ‘compile’

/Users/sambavi/Desktop/DevFolder/Projects/Test Builds/Planka.app/.build/libtemplate/Builder.lua:333: in function ‘build’

?: in function ‘buildExe’

?: in function <?:641>

2014-12-11 07:18:08.423 Corona Simulator[579:12275] iOS build failed (5)

 

Thank you in advanced.

I should add that I have tried this on the latest daily build 2014.2517, .2515 and .2511. I also get the exakt same error message when I try to build the corona viewer. Is there something Im missing when it comes to plugins as this issue seems to popup when ever i try to build something with a plugin in it?

I tested this morning, and I can build my project just fine with the social plugin, but I still cannot build the CoronaViewer. I get the same error as you.

Hmm, did you get anywhere with the issue? Based on that it works for you I did a total clean and reinstall of xcode and corona sdk but the problem is still there and its frustrating as hell :P   :wacko: don’t know what else to do. Theres nothing wrong with the project because I have tested it on multiple projects including coronas own “plugins-sample-native-popup-social-master”. The corona viewer would be nice and time saving but I can live whiteout it,  the social plugin on the other hand costs money as part of the pro subsctiption and I really need to include it in the project that is in its the final days. Here is a print screen of 2 files, one is whiteout the plugin and one whit the plugin if that helps.

My build.settings is very similar to yours:

 plugins = { -- key is the name passed to Lua's 'require()' ["facebook"] = { publisherId = "com.coronalabs", }, ["CoronaProvider.native.popup.social"] = { publisherId = "com.coronalabs", }, ["CoronaProvider.analytics.flurry"] = { publisherId = "com.coronalabs" }, },

I’m a Pro subscriber on build 2511.  I just tested again just now, building for Device with an Ad Hoc profile, and it built just fine. I am still having the problem with CoronaViewer though.

I should add that I have tried this on the latest daily build 2014.2517, .2515 and .2511. I also get the exakt same error message when I try to build the corona viewer. Is there something Im missing when it comes to plugins as this issue seems to popup when ever i try to build something with a plugin in it?

I tested this morning, and I can build my project just fine with the social plugin, but I still cannot build the CoronaViewer. I get the same error as you.

Hmm, did you get anywhere with the issue? Based on that it works for you I did a total clean and reinstall of xcode and corona sdk but the problem is still there and its frustrating as hell :P   :wacko: don’t know what else to do. Theres nothing wrong with the project because I have tested it on multiple projects including coronas own “plugins-sample-native-popup-social-master”. The corona viewer would be nice and time saving but I can live whiteout it,  the social plugin on the other hand costs money as part of the pro subsctiption and I really need to include it in the project that is in its the final days. Here is a print screen of 2 files, one is whiteout the plugin and one whit the plugin if that helps.

My build.settings is very similar to yours:

 plugins = { -- key is the name passed to Lua's 'require()' ["facebook"] = { publisherId = "com.coronalabs", }, ["CoronaProvider.native.popup.social"] = { publisherId = "com.coronalabs", }, ["CoronaProvider.analytics.flurry"] = { publisherId = "com.coronalabs" }, },

I’m a Pro subscriber on build 2511.  I just tested again just now, building for Device with an Ad Hoc profile, and it built just fine. I am still having the problem with CoronaViewer though.