Make sure you install Corona Enterprise to /Applications/CoronaEnterprise
You shouldn’t need to do anything else. You shouldn’t need to setup any symbolic links or anything else.
Next copy the “App” folder to new location so you won’t mess with the original.
In the copy of the App folder, open the “ios” folder and double-click on the App.xcodeproj file. This will start Xcode if it’s not already open. Click on the “Play” button, the Triangle near the top left of Xcode. You may get a few warnings, but it should eventually launch the Xcode simulator and attempt to get the definition of “Corona” which will display “No definition found”.
It looks like you’re trying to compile the plugin sample. I just double clicked on that project, hit the play button, and got no errors. The plugin won’t run anything, since it’s just making a plugin.
/Users/m/Library/Developer/Xcode/DerivedData/App-ecqqkcwgkxqrgcdydbofwcrnjeks/Build/Products/Debug-iphonesimulator/App.app: resource fork, Finder information, or similar detritus not allowed
Command /usr/bin/codesign failed with exit code 1
What files/settings within the Corona folder would affect Xcode’s ability to codesign the build?
That sounds like some extended mac file attributes got copied in with the Corona files. This can include things like folder’s with icons on them or colored icons. You can open a terminal and go to your project folder and run:
xattr -cr
This should clear any extended attributes from your files.
Make sure you install Corona Enterprise to /Applications/CoronaEnterprise
You shouldn’t need to do anything else. You shouldn’t need to setup any symbolic links or anything else.
Next copy the “App” folder to new location so you won’t mess with the original.
In the copy of the App folder, open the “ios” folder and double-click on the App.xcodeproj file. This will start Xcode if it’s not already open. Click on the “Play” button, the Triangle near the top left of Xcode. You may get a few warnings, but it should eventually launch the Xcode simulator and attempt to get the definition of “Corona” which will display “No definition found”.
It looks like you’re trying to compile the plugin sample. I just double clicked on that project, hit the play button, and got no errors. The plugin won’t run anything, since it’s just making a plugin.
/Users/m/Library/Developer/Xcode/DerivedData/App-ecqqkcwgkxqrgcdydbofwcrnjeks/Build/Products/Debug-iphonesimulator/App.app: resource fork, Finder information, or similar detritus not allowed
Command /usr/bin/codesign failed with exit code 1
What files/settings within the Corona folder would affect Xcode’s ability to codesign the build?
That sounds like some extended mac file attributes got copied in with the Corona files. This can include things like folder’s with icons on them or colored icons. You can open a terminal and go to your project folder and run:
xattr -cr
This should clear any extended attributes from your files.