Hi,
Trying to use openudid (to help uniquely and easily identify Android user for private client).
As per https://docs.coronalabs.com/plugin/openudid
I’ve added the plugin line to my build settings.
That alone prevents my app from building. (minimal build settings shown below)
If I add:
local openudid = require( “plugin.openudid” )
near the start of my main.lua file, I still can’t build the app.
Note: there are no uses of openudid (yet) in my code, just the “require”.
In fact, I’ve shortened the sample. Here’s my *entire* main.lua file:
local openudid = require (“plugin.openudid”)
Using: Corona Simulator: 2017.3184 (2017.12.8) on MacBook Pro, Sierra
Screencaps below the quoted text (from console log) show failure.
BuildID: 5a9a1f6822954
Mar 02 08:07:07.672 ERROR: An error occurred during build (corona.build.7). The server returned the following message:
—
A device build error occurred on the server.
Error: Get plugin failed.
Plugin:
plugin.openudidPublisher:
com.coronalabsUser Account:
sieler@allegro.com
BuildID: 5a9a1f6822954
—
Mar 02 08:07:07.673
Mar 02 08:07:07.691 Android build failed (5) after 5 seconds
Mar 02 08:07:07.954 ERROR: Build Failed: A device build error occurred on the server.
Error: Get plugin failed.
Plugin:
plugin.openudidPublisher:
com.coronalabsUser Account:
sieler@allegro.com
BuildID: 5a9a1f6822954
Error code: 5
build.config:
settings = { orientation = { default = "portrait", supported = { "portrait", }, }, android = { usesPermissions = { "android.permission.INTERNET", }, }, plugins = { ["plugin.openudid"] = { publisherId = "com.coronalabs"}, }, excludeFiles = { android = { "Icon.png", "Icon-??.png", "Icon-???.png", "LaunchScreen.storyboardc", }, }, }