Can't get AppRever to work on Device builds.

In the simulator it works perfectly, unfortunately when I build for my device (android or iOS) I get an error. 

Error taken from xcode console:

Downloads/coronaSample/main.lua:6: attempt to index local ‘apprever’ (a boolean value)

    stack traceback:

        [C]: ?

This is from the sample app,  I get the same error from my app.

Corona build: 2013.1170

My guess is the plugin is not being found.  Anyone know what the problem is?

I am getting the same issue.

Hi guys - I’ve asked AppRever to take a look at this and they will hopefully have a response soon. We pushed a new version of the plugin up and this started happening, so we are pretty certain it’s an AppRever plugin specific issue.

Thanks for the response,  I got tap for tap up and running now.  So I guess I’m going to go with them for now.

Sorry for the late reply everyone, several of us were traveling.

We did push out a new plugin version. It was thoroughly tested, but right before we pushed out the new release we had a hard drive failure and had to restore from backups. We did re-test before we submitted but obviously in our rush to recover from the hard drive failure, something slipped through the cracks. It won’t happen again.

We’re on it and should have this fixed quickly. We’re really sorry for the inconvience.

This should be fixed now. We’ve tested in the simulators and on a variety of devices.

Sorry for the inconvenience and don’t hesitate to email us if you have any issues.

I am getting the same issue.

Hi guys - I’ve asked AppRever to take a look at this and they will hopefully have a response soon. We pushed a new version of the plugin up and this started happening, so we are pretty certain it’s an AppRever plugin specific issue.

Thanks for the response,  I got tap for tap up and running now.  So I guess I’m going to go with them for now.

Sorry for the late reply everyone, several of us were traveling.

We did push out a new plugin version. It was thoroughly tested, but right before we pushed out the new release we had a hard drive failure and had to restore from backups. We did re-test before we submitted but obviously in our rush to recover from the hard drive failure, something slipped through the cracks. It won’t happen again.

We’re on it and should have this fixed quickly. We’re really sorry for the inconvience.

This should be fixed now. We’ve tested in the simulators and on a variety of devices.

Sorry for the inconvenience and don’t hesitate to email us if you have any issues.