I’m looking for advice on how to approach a car side-scroller game using Corona’s physics and joints. I’m not too sure where to start.
I’m guessing I would need to split the car up between body and wheels; and the wheels would use wheel joints, correct?
I took a look at the wheel.lua in the sample code that Corona provides (SampleCode/Physics/Joints). The body seems to be very floppy/springy on top of the wheels. I’d prefer as if the wheels were more fixed to the body. I tried to adjust some of the values to lessen the spring (to make it more like a car) but nothing works. What can I do to deal with this?
Any other tips?
Thank you!