Just want to remind everyone be more careful about your price change.
People got angry easily when they saw the price is lower than what they paid, and will hence rate your app low. Also, One star rating might significantly low down your average rating.
Here is the story:
I didn’t notice that my two promotions are too closely.
($0.99 for iPad2 goes on sale on 3/10)
(FREE for OpenFeint FREE Game of the Day 3/14)
One person who spent $0.99 felt unhappy when he saw the app is free today.
He complained that in a game forum and left me a very bad rating.
While most independent app developers like me didn’t expect others see our app as a product, it is a product. Our buyers might assumed us a greedy game company who just wants to suck more money from them, even if we didn’t really make any big money at all.
So please be more careful before you change the price, sometimes people hate that!
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