Cars

I would also like to make a balance game where u drive a car with a button and if u tilt it tilts the car and run on a bunch of tracks and when the car flips u restart the level

So far you have started 2 posts where you basically spit out an idea and are asking us to give you the code/tell you what to do.  Do your own homework man.  Go through tutorials, buy books, watch videos.  If you have a very specific problem, we can help.  Otherwise do the work yourself.  

Dude go easy on me im only young

Age isn’t a reason for not doing the hard work - Robert Nay was only 14 when he created the multi-million shifting Bubble Ball. There’s plenty of information available; check out the Docs/Guides/Google and if you struggle come here with more specific questions - you’ll get a better response.

This approach will help you in the long -run; if you’re really serious about game development then you need to learn the various steps, otherwise you’ll just get frustrated and give up.

its not that he’s being rude. if you really want to learn then as he said you need to do the work. best to start of small and build your way up to what you want. read some tutorials and try to build something that just does a specific thing. if you have a problem first research and try to solve it. if you cant solve it then ask us, explain what the problem is, what you have tried, show us some code and then we maybe able to help.

So far you have started 2 posts where you basically spit out an idea and are asking us to give you the code/tell you what to do.  Do your own homework man.  Go through tutorials, buy books, watch videos.  If you have a very specific problem, we can help.  Otherwise do the work yourself.  

Dude go easy on me im only young

Age isn’t a reason for not doing the hard work - Robert Nay was only 14 when he created the multi-million shifting Bubble Ball. There’s plenty of information available; check out the Docs/Guides/Google and if you struggle come here with more specific questions - you’ll get a better response.

This approach will help you in the long -run; if you’re really serious about game development then you need to learn the various steps, otherwise you’ll just get frustrated and give up.

its not that he’s being rude. if you really want to learn then as he said you need to do the work. best to start of small and build your way up to what you want. read some tutorials and try to build something that just does a specific thing. if you have a problem first research and try to solve it. if you cant solve it then ask us, explain what the problem is, what you have tried, show us some code and then we maybe able to help.