CBEffects 2 2/5 -- Cannot add constant rotation to particles.

I am setting angularVelocity = 10 inside physics parameters and nothing seem to happen (even when preCalculate = false, also inside physics).  Any idea?

Do you have towardVel (in the rotation table) also as false?

C

Works now, thanks a lot.  Now device build and fingers crossed all will go ok.

Glad it’s worked!

Hope your build works, also :slight_smile:

C

Further question if you don’t mind.  How can I hide particles behind other display objects or bring them to front?  In other words, no matter where in my code i create and start the vents, particles always show on top of all other display objects; how can I put them inside the hierarchy of my other objects?  I am sure I am missing something really stupid…

Simple enough - “parentGroup” parameter :slight_smile:

C

Do you have towardVel (in the rotation table) also as false?

C

Works now, thanks a lot.  Now device build and fingers crossed all will go ok.

Glad it’s worked!

Hope your build works, also :slight_smile:

C

Further question if you don’t mind.  How can I hide particles behind other display objects or bring them to front?  In other words, no matter where in my code i create and start the vents, particles always show on top of all other display objects; how can I put them inside the hierarchy of my other objects?  I am sure I am missing something really stupid…

Simple enough - “parentGroup” parameter :slight_smile:

C