I’m using something like this and now wonder if this is currently working on iOS because it isn’t on device:
store.init("apple", transactionCallback) -- then after a short delay: if store.isActive then store.purchase( {"productID"}) end
I always get “failed” in the transactionCallback and have no idea why.
Did I miss something here… were any changes made on the purchase code?
Are old apps in the store affected maybe?