I have 2 scenes scene A is in Portrait mode(always) and scene B is ins LandscapeLeft/Right(always)
orientation will change whenever the a scene is the current Scene
how can I do this?
I have 2 scenes scene A is in Portrait mode(always) and scene B is ins LandscapeLeft/Right(always)
orientation will change whenever the a scene is the current Scene
how can I do this?
I’m a +1 on this.
Not currently working on it as it’s something related to a future idea.
But i was thinking i would just mess with the rotation (-90 kind of thing) to my display objects.
When you say scene are you referring to composer scenes? Perhaps the scene object can also be rotated??
T.
I don’t think it is possible, as it is system level.
But for those who wants an orientation change. Use this listener :
Runtime:addEventListener( “orientation”, yourFunctionWhenOrientationChanges )
To detect orientation :
local function yourFunctionWhenOrientationChanges (event) local currentOrientation = event.type -- Determine current orientation -- Use string.find(currentOrientation, 'landscape') -- Use string.find(currentOrientation, 'portrait') end
I’m a +1 on this.
Not currently working on it as it’s something related to a future idea.
But i was thinking i would just mess with the rotation (-90 kind of thing) to my display objects.
When you say scene are you referring to composer scenes? Perhaps the scene object can also be rotated??
T.
I don’t think it is possible, as it is system level.
But for those who wants an orientation change. Use this listener :
Runtime:addEventListener( “orientation”, yourFunctionWhenOrientationChanges )
To detect orientation :
local function yourFunctionWhenOrientationChanges (event) local currentOrientation = event.type -- Determine current orientation -- Use string.find(currentOrientation, 'landscape') -- Use string.find(currentOrientation, 'portrait') end