Change spritesheet on jump

How do I go about changing the spritesheet when the object state changes?

e.g. when the player jumps - I want to use a different spritesheet.

[import]uid: 59249 topic_id: 21551 reply_id: 321551[/import]

load both spritesheets into memory
when spritesheet1 one gets to position you want to change
stop animating it. hide it.
show spritesheet 2
animate it.

repeat lather rinse.

c. [import]uid: 24 topic_id: 21551 reply_id: 85408[/import]

This tutorial may also help you, it doesn’t cover a jump but does show a character walking in 4 directions with matching animations.

http://techority.com/2011/05/01/using-sprites-in-your-corona-iphone-application/

Peach :slight_smile: [import]uid: 52491 topic_id: 21551 reply_id: 85468[/import]

@peach pellen - Awesome tutorial!
Thanks!
[import]uid: 59249 topic_id: 21551 reply_id: 85525[/import]

@carlos - I’ll give it a try, thanks. [import]uid: 59249 topic_id: 21551 reply_id: 85526[/import]